eSTEeM

Centre for Scholarship and Innovation

Technologies for STEM learning

Karen New

  • This project explored the use of a vision-based augmented reality (AR) application (Heart App), which has been developed by the Open University, specifically for a second level Human Biology module (SK299). 
  • Through multiple methodologies, including web survey, questionnaire
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Sarah Mattingly

Winner - Innovative Approach to Teaching, eSTEeM Scholarship Projects of the Year Awards 2021.

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Rongshan Qin

The project developed a visual interactive learning method to help engineering student to understand basic concepts. Many engineering concepts explain the relationships between various parameters.

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Suresh Nesaratnam Shahram Taherzadeh

An important aspect of studying a technological module such as T868 Environmental monitoring and protection, is the acquisition of practical skills. Normally such skills are taught through practical sessions in a laboratory. Sometimes they are taught in the field.

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Hayley Ryder Tacey O'Neil

In response to the group tuition policy (GTP), on M303 (Further pure mathematics) we designed a comprehensive list of about 60 tutor-led cluster-level tutorials to replace the standard 7 tutorials per group in a cost neutral way.

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Anton Dil

Highly Commended - Innovative/Original Approach to Teaching, eSTEeM Scholarship Projects of the Year Awards 2019.

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Phil Wheeler Julia Cooke Kadmiel Maseyk Trevor Collins

Fieldwork is a fundamental part of the curriculum in undergraduate biological, environmental, Earth and geographical sciences, but not all students are able to participate in authentic field activities.

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Elaine Thomas Helen Jefferis Soraya Kouadri Mostéfaoui

This project Visualising the code: are students engaging with programming at Level 1? investigated the impact of using a visual programming environment on student engagement with programming.

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Lisa Bowers

Highly Commended - Innovative/Original Approach to Teaching, eSTEeM Scholarship Projects of the Year Awards 2018.

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Nicole Lotz

The project set out to better understand how learners in the Design and Innovation Qualification at the Open University progress in OpenStudio as they move through their qualification.

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