Projects

eSTEeM is providing a mechanism for professional development through practice-based scholarship within a mentored community. Much of our work is organised on a project basis with project management aimed at the delivery of new educational outcomes and scholarship outputs. 

eSTEeM supports a rolling portfolio of approx. 80 active scholarship projects under a number of themes which include:

  • Access, Participation and Success
  • Innovative assessment
  • Online/onscreen STEM practice
  • Supporting students
  • Technologies for STEM learning

To learn more about our projects, please click on the project titles or use the search feature below by entering keywords. To search by the name of a project leader, please use the 'Filter by Project Leader' tab on the right-hand side of this page.

Search results

39 results found

Tom Olney Carlton Wood

Learning analytics is a rapidly expanding area of interest for many higher education institutions.

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Lisa Bowers

Highly Commended at the 1st eSTEeM Scholarship Projects of the Year Awards 2018 under the category – Innovative/Original Approach to Teaching.

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Sarah Daniell Lorraine Waters Katja Rietdorf

With many students opting to defer part way through a presentation and fewer attending live tutorials in Adobe Connect (AC), this project proposes to pilot the introduction of a series of four short (20-30 minute) tutorials using the Mozilla Hubs Virtual Reality (VR) platform on S296, Cell an

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Ivan Sudakow Andrey Umerski

Didactic games can be a valuable tool that, when coupled with traditional lectures, allows the student to become immersed in the subject, creating a kinetic and energetic environment that will not only help to learn but spark interest in mathematics.

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Dhouha Kbaier Andrew Mason

We propose the development of OELAssist, a comprehensive system designed to revolutionise the student experience within the Open Engineering Lab (OEL) by addressing challenges faced by students during experiments.

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AnnMarie McKenna Catherine Scott

The aim of the project is to explore student views and identify appropriate and accessible applications for generative image AI tools for co-ideation in design education.

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Lucy Anderson Janette Wallace Sarah Daniell Trevor Collins

This proposal seeks to improve student engagement and skills development (specifically, collaboration and communication skills) through the introduction and evaluation of web-based virtual reality (VR) tutorials within the School of Life, Health and Chemical Sciences (LHCS).

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Servel Miller Jenny Duckworth

As highlighted by the recent Global Student AI Survey, over 84% of university students are using Large Language Model (LLM) Artificial Intelligence (AI) for their study on a regular basis (Digital Education Council, 2024).

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Emma Steele Carol Calvert Alison Bromley

Issue to address

There is enormous potential for students to use GenAI as a support tool in their learning. Responsible and appropriate use of GenAI can positively impact student engagement and employability. 

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