Projects

eSTEeM is providing a mechanism for professional development through practice-based scholarship within a mentored community. Much of our work is organised on a project basis with project management aimed at the delivery of new educational outcomes and scholarship outputs. 

eSTEeM supports a rolling portfolio of approx. 80 active scholarship projects under a number of themes which include:

  • Access, Participation and Success
  • Innovative assessment
  • Online/onscreen STEM practice
  • Supporting students
  • Technologies for STEM learning

To learn more about our projects, please click on the project titles or use the search feature below by entering keywords. To search by the name of a project leader, please use the 'Filter by Project Leader' tab on the right-hand side of this page.

Search results

39 results found

Joe Smith

Creative Climate is a long-term online environmental communications initiative that gathers accounts of people’s understanding and action on environmental change issues.

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Tom Argles Sarah Davies

Geospatial technologies (that underpin services such as Google Earth™, ArcGIS™, remote sensing and GPS) can be used to help students grasp difficult or threshold concepts, such as 3D visualisation, and improve their spatial thinking skills, or ‘spatial literacy’.

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Steve Walker

IBZL is a thought experiment. It starts from the question: what if bandwidth (and latency) in networks like the internet didn't matter any more? What would become possible?

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Michel Wermelinger

Data charts are used in many magazines, newspapers and official reports. Data journalism is on the rise. Big data is a familiar buzz word. And yet the public in general often does not have an easy way to explore the data and statistics that are thrown at them to justify a particular argument.

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Elaine Thomas Steve Walker Sarah Davies

The ‘Hybrid Digital Material Networked Learning’ project or 'The Mongrel Project’ aimed to explore learning experiences involving networked physical and digital resources.

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Chris Douce

Learning to program is a skill that some students struggle with.  TT284, Web Technologies, requires students to write code using a number of different programming languages: Javascript, PHP and Google AppInventor. Many students who take TT284 would have completed TU10

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Suresh Nesaratnam Shahram Taherzadeh

This study considered the availability of smart phone environmental apps that could be used in the teaching of environmental engineering and environmental science. Several apps in the field of noise, water and air were found to be freely available on the Internet.

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Shailey Minocha Tom Argles Steve Tilling

In this project1, we had the following research objectives towards investigating the pedagogical advantages of virtual field trips (VTFs) and the challenges for their adoption:

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Elaine Thomas Leonor Barroca Helen Donelan Karen Kear

Winner of the 2nd eSTEeM Scholarship Projects of the Year Award 2019 under the category - Innovative/Original Approach to Teaching.

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Andy Lane

Diagramming is a creative process where the context and tools used to create the diagram may hinder or help students in learning both how to create diagrams that represent a situation and how to learn about diagramming and the situation.

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